![]() Skills: Weapon Throw with fury generation rune, Ancient Spear Boulder Toss, Warcry with dodge rune (hopefully evade the winged assassins leap and Anarch charge), Battle Rage Bloodshed, Wrath of the Berserker Insanity, Call of the Ancients Duty to the Clan rune (chill and higher crit chance). Seismic Slam gear for Barbarian with 6/6 Might of the Earth, 4/7 Immortal Kings Call and 2/2 Endless Walk set bonuses (12 items + 3 Cube powers + appropriate gems). If you wear the Star as your amulet, use Convention of Elements in the Cube Jewelry slot. The elites in this Dungeon do cast Mortars which are Fire Damage, so using the Star of Azkaranth is useful. Hellfire with Boon of Bul Kathos or Berserker's Rage. This is interchangable with the Reaper's Wraps Bracers (health globes drop quite often in the Set Dungeon, which is useful for replenishing the Fury needed to keep Wrath of the Berserker up). You want the new Skular's Salvation Bracers, which has a Legendary Power which increases Boulder Toss by 100%, if it hits 5 or fewer enemies it does 150-200% damage. ![]() Gamble Rings on a Level 1 Barbarian (either your starting character or an alt) to get Band of Might, a massive source of damage reduction and a universally useful item for Barbarians. Prevent all Fire damage taken and heal yourself for 10–15 % of the amount prevented.Ħ Piece IK, Fury of the Ancients Shoulder for fury generation, Boulder Toss weapons in 300 Spear and Arreat's Law. Getting these two spears is trivial, since as of Patch 2.7.3 they are the only legendary spears that Barbarians can acquire. ![]() Reduces cooldown of all skills by 4.0–7.0 %. Maximum benefit when the enemy hit is 20 or more yards away. Weapon Throw generates up to 15–20 additional Fury based on how far away the enemy hit is. ![]()
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